POV-Ray : Newsgroups : povray.newusers : Solid Mesh problem : Solid Mesh problem Server Time
4 Nov 2024 21:25:26 EST (-0500)
  Solid Mesh problem  
From: Kosina Josef
Date: 8 Feb 2003 06:14:05
Message: <3e44e67d$1@news.povray.org>
...I mean an object made by mesh triangles, which is not hollow.
Is that right?: (This should be a prism model)
mesh {
        triangle {<0,0,0>, <10,0,0>,<0,0,10>}
        triangle {<0,30,0><10,30,0><0,30,10>}
        triangle {<0,0,0><10,0,0><10,30,0>}
        triangle {<0,0,0>,<0,30,0>,<10,30,0>}
        triangle {<0,0,0>,<0,0,10>,<0,30,10>}
        triangle {<0,0,0>,<0,30,0>,<0,30,10>}
        triangle {<10,0,0>,<0,0,10>,<0,30,10>}
        triangle {<10,0,0>,<10,30,0>,<0,30,10>}
inside_vector <5, 5, 5>
texture { T_Glass3 }
interior {   I_Glass1
                ior 2.42
             dispersion 1.035
             dispersion_samples 50}
      }
 This should do a not-hollow prism, but it looks like it is hollow.
Where is the problem?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.